With a story as well-read, intimately annotated, written about, and scrutinized as "Crisis on Infinite Earths," I never thought that I would discover something about it that nobody else has yet...but it seems that I have.
With the pervy George Perez art, it's really easy to play a little game that I like to call "spot the nipple." Seriously - once I realized what to look for, I ran into a near dozen. Here's a freebie to get you started: gee, Dolphin, it sure must be drafty on that head ship of Brainiac's...! If Perez applied himself more, he might be able to snatch the title of "perviest artist ever" from John Byrne.
There is an argument that it might require some perviness on my part to notice this, but all I have to say in my defense is to not shoot the messenger. I'm just the one sayin' it, I'm not the one playin' it.
Now it's confession time: I haven't re-read Crisis in years and years, and I really, really wanted to like it.
There was a time when I was history's greatest Crisis critic, and I was skeptical about its ultimate results. Some of you that may not have noticed, but I'm an unapologetic continuity-hound. Suspension of disbelief is like trust: it is never given away. It has to be earned, and it can be broken. Dispensing with continuity tatters and undermines that suspension of disbelief.
More than that, I just plain love the Marvel and DC Universes. I love their history, love the characters inside of them, and love the stories that have been told with them. To ignore any part of that troubles me.
As an unapologetic continuity-hound, Crisis bothered me. Green Lantern was an example of a comic that maintained its history. It's possible today to have a reference to a 1960s issue by John Broome, because almost everything is still in play; there is an unbroken line from Hal Jordan's first appearance in Showcase to today. However, the same can't be said of Hawkman or Aquaman. Previously, both characters had pretty straightforward (if uninteresting) identities, but at least you knew who they were.
It troubles me how absolutely inured DC fans are to this, to the point where they don't realize how wrong or extraordinary this situation is. Every single Marvel comic ever published, going back to the days of Stan Lee, Kirby and others, are a part of Marvel history. The same Spider-Man that was in Amazing Fantasy #15 back in 1963 is the same Spider-Man that Marvel publishes comics about today. The Thor that first showed up in Journey into Mystery is the same Thor published today, in an unbroken, continuous line, with none of their stories cut, excised or omitted.
There are exceptions ("Teen Tony" comes to mind, who was erased from existence), but they are impossibly rare and easy to discount. The idea of characters being totally different people based on when they're published, or of major alterations to their backstory, or of wholesale reboots that break a character from their past completely, are not normal. They should never be treated as "par the course" for superhero comics.
The person that made me change my mind about Crisis and its effects was Geoff Johns. He saw potential in a single-verse. For instance, if the JSA was on "Earth-1" during World War II, instead of being the JLA of some alternate earth, they became something much grander: elder statesmen. They were the legends that inspired everything, from their time to the era of the Legion of Super-Heroes. Geoff Johns was the first DC guy to treat DC comics like a Marvel-style universe, with consistent continuity. Thanks to Geoff Johns, I realized that what came from the ashes of Crisis was a world that was just as worthy as its predecessor, that remembered its past; not as cheesy throwaway in-joke references to a "Pre-Crisis Batwoman," but as something alive.
So, when reading Crisis on Infinite Earths, I wanted to like it. If I liked it, it would be a sign of my personal evolution and growth as a human being. It would be a sign of my personal fairness and lack of ability to hold long-term grudges. A lot of the Pre-Crisis fans I know always remind me of people in the Balkans and the former Yugoslavia, who are still pissed off over things that happened in 1315.
But unfortunately, as a story, I didn't like the original Crisis. Here's why:
1. The Anti-Monitor is not an interesting villain. Give me one adjective to describe the Anti-Monitor's motive or personality. At the end of the day,
Crisis on Infinite Earths was built around a villain that was only half of an idea. The Anti-Monitor had no real well-defined motive for destroying the Infinite Earths, no real personality to speak of, never appeared before Crisis, and never really appeared again afterward. In fact, part of the reason the Anti-Monitor was so threatening was that his powers were so vaguely defined as to be limitless. He was, in short, boring.
This is a huge flaw because in superhero comics, villains are more important than heroes because the actions, personality and motives of villains drive the story. It's possible to have a boring hero with interesting villains (Thor and the Challengers of the Unknown comes to mind) but the converse is never, ever true.
What's more, something as huge-scale and epic as Crisis deserved a huge villain. Imagine if the story was set around a very charismatic, frightening, threatening villain: Darkseid comes right to mind as someone that would be right for a story like this, or the Wolfman revamp of Brainiac as an infinitely intelligent supercomputer who was out to find and replace God.
Lots of people believe Crisis to be superior to Secret Wars, but I don't. The reason is that Secret Wars was a story that was centered around the greatest supervillain of all time, Doctor Doom: how Doom thinks on a totally different level than any other character. Secret Wars had a noble, tormented Magneto that fought on the side of the good guys, a neurotic and underconfident Molecule Man, an Enchantress that finally succeeded in seducing Thor because real feelings were actually shared...and so on. Secret Wars was a story centered around interesting villains who did interesting things.
And while we're at it, with the exception of Pariah, a tormented soul, and the new Dr. Light who was redeemed by other stories, none of the other characters introduced in Crisis were all that interesting either: Alexander Luthor, the Monitor, Harbinger, and so on. All of them fail the "give me one adjective to describe their personality" test.
2. Huge 'disaster movie' plot that ignored the human element. Unfortunately, Crisis glossed over a lot of things, and it never stopped to smell the roses. One might say that's what they were going for: a big disaster movie sort of story. But disaster movies are always terrible. I can't think of a single example to contradict that statement, something I can usually do with most genres. The reason is that there's a difference between an
event and a
story. An event is something that happens. A story is about people. It's telling the most famous image from disaster movies are of places: the burning building, the White House getting zapped by aliens.
3. Crisis didn't tell us anything that we didn't already know. Crisis was an incredibly ambitious story. It dealt with the beginnings of the universe, the beginning of the Guardians, the creation of the multiverse and the antimatter universe of Qward. This story could have wrestled with profound questions and revealed surprising truths, even answered questions as deep as the existence (or nonexistence) of God. Okay, so it didn't have to go that far, but it was surprising that Crisis didn't tell us anything that we didn't already know. It showed the creation of Qward and Krona's experiment, things that all long-term Green Lantern fans already know.
Avengers Forever was another ambitious story: it sought to tie together all of Avengers history into one big story. It told us tons of things we didn't know before, including some things that change everything: for instance, Immortus was responsible for the Avengers discovering Captain America frozen in ice. AF even showed us how Immortus was created, and even dealt with a really profound idea: the ability of human beings to one day become like gods and channel the Destiny Force, the way Rick Jones did.
4. Marv Wolfman's 'Pollyanna' narration. Whenever Marv Wolfman wants a moment to be poignant and powerful, he writes in this weird cross between 'Pollyanna' narration and baby talk. He did this all the time in Teen Titans and it drives me crazy. "They they go, the greatest, bravest beings ever known!" or "Supergirl is more selfless than...most anyone!" Groan. Wolfman is the absolute last person tapped to pen a death. Speaking of which...
5. The deaths were gutless, and there wasn't enough of them. Okay, this is going to strike people as a very novel angle of attack here, but it's a little gutless that all the deaths in Crisis are of expendable characters. Yes, I would include Supergirl and the Flash as expendable characters. The Flash was the lowest-selling of DC's heroes, with a cancelled comic, who received a Happily Ever After and was placed on a bus away from the rest of the universe. I hate to say this, because I think Kara's best stories were her Superman Family backups, but Kara, come 1985, was likewise a has-been who's top-selling heyday was back in the 1960s.
Besides those two, who else died in the Crisis? Actually, surprisingly few people: the Bug-Eyed Bandit, Prince Ra-Man, Kid Psycho, Aquagirl, Earth-2 Green Arrow. This is what I mean when I say the deaths in Crisis were gutless and didn't take risks. Earth-1 Green Arrow is a character. Earth-2 Green Arrow was the answer to a trivia question. This is going to surprise people that think of Crisis as a bloodbath, but nobody really important actually died and the casualty list was astonishingly short. Two deaths that stand as especially gutless are Kole (who was created just for the purpose of having a Titan dying in Crisis) and Nighthawk, who hadn't appeared in a DC comic since the 1950s and was brought back for the sole purpose of killing him off.
Personally, I find it amazing that Tomahawk lived to the end! I figured he was a dead man walking for sure.
(Incidentally, as my cousin, Eddie Michigan, once pointed out, no one ever saw the Golden Age Speedy die. So he could be out there somewhere...)
Now, there were a few things I liked about Crisis.
I have to say, Crisis was an opportunity, and they took full advantage of that opportunity, in the sense that it could allow characters that would otherwise never see each other to interact. What does Hawk say when he's on a mission with the Communist superhero, the original Starfire, for instance?
Kamandi's friendship with King Solovar of Gorilla City. That was the best part of Crisis for me. It showed Kamandi, distrustful of talking animals, who was befriended by a character as unlikely as Solovar: a wise, kindly, aged being, saintly, fatherly and benevolent. To have Kamandi lose someone like him was really touching.
I loved the story with all the super-villains, under the command of Luthor and Brainiac, taking over three of the earths. This was when the story started to really get good: this actually had a lot of promise, especially with the contrast between Luthor and Brainiac, two characters with whom it should be said, Wolfman can write in their voices very well. Why couldn't this have been the A-plot of Crisis, instead of all the boring stuff with the boring Anti-Monitor? This was a comprehensible story with villains that have comprehensible motivations.
There was one story that did right what Crisis did wrong. It was, believe it or not, Underworld Unleashed.
Neron was a strong villain, one of the few examples of a crossover villain that was interesting enough to become a regular part of the DC Universe and used after the crossover ended. He is also one of the few examples of a DC character that is more interesting than his Marvel equivalent.
Mephisto, his demonic Marvel counterpart, for instance, is dressed as something in red tights: a cliche take on the Devil. Neron is more unique: he is massively muscled and physically perfect in an eerie way. Neron was enigmatic, powerful, and extremely threatening. Mephisto on the other hand, is a textbook example of villain decay: he's been beaten by nearly everybody, so it's impossible to take him seriously anymore.
There was one very bittersweet thing about Crisis: it was the last, great hurrah of the Pre-Crisis DC Universe, made by people for whom a story like this is obviously a calling instead of just a job. For that reason, I can't find it in me to truly dislike Crisis. From the Frightful Five, to Angle Man, it was the last celebration of the Pre-Crisis universe.
...until the coming of Geoff Johns. :-) Nothing ever really ends, does it?